Rodney about to fight a kestrel and an emu in TileRogue...



NetHack is one of the most complex Roguelike games. Based on the Roguelike game Hack with input from users on the 'Net, the game has been developed since 1987 and the latest version, v3.4.3, was released in 2003. Various NetHack-based games have been developed, including SLASH'EM and UnNetHack.


Angband, along with Angband-based games like T.O.M.E., has been actively developed since 1990. It is known for its village and shops on the top floor and the dungeons being different not only every time you go down the stairs, but every time you go up the stairs.


The Diablo series of games by Blizzard are possibly the most famous of all Roguelikes, played by many people who do not know what "Roguelike" means. With the help of various computer characters like Deckard Cain, as well as other online players, one descends through various forms of dungeons, including caves, abandoned churches, etc., fighting various monsters, bosses, and eventually the Devil himself. Many people argue that these games are not true Roguelikes, as they are commercial software sold in stores, the battles are real-time, the graphics are commercial-quality, and the games are usually multi-player. Rogue Central @ disagrees with those people - the Diablo games, especially the first one from 1993, qualify as Roguelikes, and the games are possibly the most famous and commercially successful Roguelikes of all time.


Roguelike Restoration Project Fork

The Roguelike Restoration Project was an effort to restore early versions of Rogue as well as obscure "Lost Roguelikes". The project had released stable "restorations" of these Roguelikes, including Rogue versions 3.6, 5.2, and 5.4, as well as roguelikes Advanced Rogue versions 5.8 and 7.7, XRogue version 8.0, UltraRogue version 1.0.7, and Super-Rogue version 9.0. Rog-O-Matic version XIV and Advanced Rogue version 5.8s were not given stable releases. The Web site was last updated in late 2008, and the project's status is unknown.

On April 17, 2010,'s owner pulled the SVN trunk of the file, occasionally playing with the source code and compiling from it. On December 6, 2012, released the Roguelike Restoration Project Fork, forked from the RRP's 4/17/2010 SVN code, which included making the software more user-friendly and including Wizard Mode.

On August 1, 2013, released version 20130801 of the Roguelike Restoration Project Fork. Changes include the cleaning up of SuperRogue, removal of Rog-O-Matic, and fixing errors in the documentation.

Following the announcement by the Roguelike Restoration Project that their project is still active (and new activity by the RRP), released final version 20140528 of the Roguelike Restoration Project Fork, fixing multiple bugs and limiting itself to Rogue 3.6, Rogue 5.2, Rogue 5.4, and SuperRogue 9.0.

The Roguelike Restoration Project later shut down for good. has resumed maintenance of the fork, and will release new versions if needed.

Mike's Adventure Game (MAG)

This Roguelike game, developed by Mike Teixeira between 1986-88, resembles PC-Rogue in appearance, but has a lot more features (though not nearly as complex as NetHack). MAG is known for its difficulty in the beginning of the game, due to the fast need to build your character in the face of tough monsters.


Larn is a classic roguelike game in which you must descend into dungeons and caves in order to find a potion for your sick daughter before time (measured in batches of turns called "mobuls") runs out. It is the first Roguelike to offer a town at the surface. The game is notable for the need to memorize and type the name of spells you learn. In the case of the modern and improved version nlarn, this is provided in the form of a user-friendly menu, while adding other interesting features such as weapons that break down over time.


Hack, developed between 1984-85, is the basis for NetHack. Think NetHack, but with a lot less features.

Castle of the Winds

Castle of the Winds is a Roguelike game for Windows developed between 1989-93 by SaadaSoft for Epic Megagames. (It has been included here because it is the first Roguelike game I played :) With monsters taken from Norse mythology, the two-part game features towns with shops and an evolving story as you play, along with the randomly generated dungeons you find in Roguelikes. The game is 16-bit and thus will not work on 64-bit versions of Windows, but there are several ways to play 16-bit games under 64-bit operating systems, including running Windows 3.1 on DOSBox and using 32-bit Wine under Linux (which can be installed using VirtualBox under your existing operating system). Both the shareware and commercial parts were waived into the public domain by author Rick Saada, though the source code remains unavailable.



DRL (formerly DoomRL) is a Roguelike made to resemble Doom, complete with weapons, powerups, and the game's original soundtrack. It's a very fun game (and a lot more fun than the real Doom :) Newer versions add graphics to the game.


LetterHunt isn't a very well-known Roguelike. It was made for the 2006 7DRL contest, and only updated once during the same year. However, it's a very fun game - the goal is to kill monsters in a row in order to form words, which are added to the score (a la Scrabble). LetterHunt is a very quick game, is very addictive, and is a lot of fun. Works on Windows, Mac, and Linux.


CryptRover is an extremely addicting Roguelike where you must escape an underground crypt of 12 levels. Along the way, you fight spiders, and you need to collect air canisters, med packs, batteries, and gold. If you run out of air or health, you die. CryptRover was made for the 2008 7DRL contest.


Atrogue is a very simplistic roguelike game, which can easily be compared to the RRP's "Lost Roguelikes".


This is a 30GB+ archive of Roguelikes (mostly classic, obscure, and 7DRL entries). It is updated occasionally and made available on the Internet Archive.